UDP source port number when using RAW socket??

Discussion in 'Linux Networking' started by Andreas, Jun 28, 2004.

  1. Andreas

    Andreas Guest

    Hello Everyone

    I have created an application that runs as a client on a ADSL modem
    and communicates with a server on a Windows/MAC using as RAW socket
    with:
    sk = socket(PF_INET, SOCK_PACKET, htons(ETH_P_ALL));

    With this socket I can send RAW data to the server that listens on
    62828 . When I send I create my own ethernet, IP and UDP and send it
    out on my eth0 interface. This all works fine and my server receives
    the data correctly and responds. However now I have a question what
    number to assign to my source port number on UDP when creating my
    packet on the client??

    From what I understand when using a UDP socket and having the network
    stack creating the message the UDP source port number is taken from an
    internal list. This ensures that no applications will select the same
    port numbers when sending out data. But since I create my own packets
    and send them out using RAW socket I can just give and number as UDP
    source port number and I feel that this is not correct. If I am
    unlucky I will create a conflict having 2 applications(my client) and
    another one both sending out on the same port.

    So my question is:
    1) How do I get "hold" of a valid UDP port number that I can assign to
    my RAW packet?
    2) Is there some sort of API I can call and if so what?
    3) What are the implications/problems if one for some reason have two
    applications sending out data on the same port number?

    Any input and advice is greatly appreciated.

    Regards
    Rikard
     
    Andreas, Jun 28, 2004
    #1
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