(E-Mail Removed) wrote:
> No such thing in HTTP that I am aware of - the server is creating
> content dynamically anyways:
A web search for "HTTP range" gave this as one of the top hits:
http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html
The section that looks interesting is 14.35, which on the surface
looks like it does exactly what you want. Assuming of course your
client and server support it. My quick perusal seemed to suggest no
explicit limitations wrt dynamci content, but then it was a quick read
and I am by no means an HTTP expert, just someone with vague
recollections and a willingness to sound-off based on same
> I get your point regarding network latency to be the bulk of where
I'd probably call that network transit time - it may be related to
latency, it may be related to bandwidth.
> the time is being spent so nothing on the client processing will
> give me the meaningful added savings.
> Can TCP packets be fudged that the server is tricked into sending
> the packet I am ineterested in w/o sending the preceeding junk? Can
> I manipulate the pointers in the TCP header to indicate the place in
> stream where I would like it to be?
Nope.
TCP sends and receives a byte stream.
Period.
TCP's whole being is centered around getting all the bytes given it to
the other side, intact and in order, or die trying (and telling you
so). To try to convince TCP to only "really" send part of the data
would damage its psyche in a manner similar to what happened to HAL
and could result in similar consequences...
rick jones
--
firebug n, the idiot who tosses a lit cigarette out his car window
these opinions are mine, all mine; HP might not want them anyway...

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