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http://ds.1up.com/do/newsStory?cId=3140263 Nintendo, IGN Team Online GameSpy tech. to power the Nintendo DS' new service.by Patrick Klepek 05/10/2005 Confirming rumors, Nintendo and IGN Entertainment, owners of GameSpy, have announced a partnership to create a network infrastructure for the Nintendo DS hardware using IGN's GameSpy Technology. Nintendo has worried about the complexities of setting up Internet gaming in an easy-to-use format for consumers, and the aim of this partnership appears to be accomplishing just that. "With minimum setup procedures, Nintendo DS owners will be able to enjoy Wi-Fi gaming just as easily as if they were playing with their friends in the same room," said Reggie Fils-Aime, Nintendo of America's executive vice president of sales and marketing. Animal Crossing DS, scheduled for a fall release, will be the first game to take advantage of the service, though reportedly more games will be announced at the Electronic Entertainment Expo (E3). The service is IGN GameSpy's first entry into the portable gaming market. "We're honored that Nintendo is choosing IGN's GameSpy as their middleware partner, and look forward to a very long relationship," says Mark Stieglitz, general manager of IGN Entertainment's GameSpy Technology Group. More details on the online service are expected at Nintendo's pre-E3 press conference next Tuesday. http://gba.gamespy.com/nintendo-ds/a.../611337p1.html Nintendo DS ready to go online (DS) Nintendo and IGN Entertainment partner to create new portable gaming network. By GameSpy Staff | May 10, 2005 After some initial rumors and rumblings at the recent GDC 2005 show in San Francisco, Nintendo has officially announced today a brand new portable gaming network for its Nintendo DS handheld games system. In a new partnership with IGN Entertainment, the DS will use IGN's GameSpy Technology to allow users to link seamlessly together for multiplayer gaming experiences via the DS's WiFi capabilities http://press.nintendo.com/articles.jsp?id=6849 NINTENDO, IGN ENTERTAINMENT JOIN FORCES TO CREATE A NEW PORTABLE GAMING NETWORK Nintendo DS Service Provides an Easy, Seamless Transition to Wireless Wi-Fi Gaming REDMOND, Wash., May 10, 2005 - Nintendo is partnering with IGN Entertainment to create an innovative network for portable video games that is not only expansive but also extremely easy for everyone to use. Set to debut later this year, the wireless service for Nintendo DST will use IGN's GameSpy Technology to let people around the world link easily and wirelessly to play games, just as if they were playing face-to-face. "With minimum setup procedures, Nintendo DS owners will be able to enjoy Wi-Fi gaming just as easily as if they were playing with their friends in the same room," explains Reggie Fils-Aime, Nintendo of America's executive vice president of sales & marketing. "To realize this simple and seamless transition to Wi-Fi gaming, we're partnering with one of the leaders in the multiplayer gaming world. Accessing the service will require no added Nintendo subscription charges, whether users hook up using a home broadband Wi-Fi connection or access a Wi-Fi hotspot at a coffee shop, library or elsewhere. It doesn't get any easier than that." The service will be used by a variety of upcoming games, including the previously announced Animal Crossing® DS. Other titles will be revealed in the coming weeks. When using the service, DS owners can choose whether they would like to play with friends or strangers, whether nearby or on the other side of the world. The service represents the first foray by IGN's GameSpy into portable games. "We're excited to bring the technology that powers more than 300 PC and console video games to Nintendo's innovative wireless platform. Now developers can easily and confidently add advanced matchmaking, community and other multiplayer services to their Nintendo DS games," says Mark Stieglitz, general manager of IGN Entertainment's GameSpy Technology Group. "We're honored that Nintendo is choosing IGN's GameSpy as their middleware partner, and look forward to a very long relationship." About IGN Entertainment: IGN Entertainment provides many of the Internet's leading destinations for video gaming, entertainment and community targeted at teens and 18-34 year-old males. The company's properties include IGN.com, GameSpy, Rotten Tomatoes, FilePlanet, GameSpy Arcade, GameSpy Arena, Direct2Drive, TeamXbox , 3D Gamers, more than 70 community sites and a vast array of online forums. IGN Entertainment is also a leading provider of technology under its GameSpy brand for online game play in video games, providing developers and publishers with cost effective solutions for matchmaking, community building, piracy prevention, and in-game marketing. The company's paid content, download and game play services are among the most popular game-related subscriptions available on the Internet. The privately held company has its headquarters in the San Francisco Bay Area, with offices throughout the U.S. About Nintendo: The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance SP, Nintendo DST and Nintendo GameCubeT systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.9 billion video games and more than 336 million hardware units globally, creating enduring industry icons such as MarioT and Donkey Kong® and launching popular culture franchise phenomena such as Metroid®, ZeldaT and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com. http://www.gizmodo.com/gadgets/home-...ork-102965.php Nintendo Teams with IGN/GameSpy for Wireless Gaming Network Nintendo has teamed up with IGN/Gamespy to offer a Wi-Fi gaming network to allow gamers to compete across the internet. This is vaguely interesting, except for the fact that they've announced their first game: Animal Crossing DS. The first Animal Crossing was a love-it-or-hate-it thing, but I'll give you one look inside my Animal Crossing lunchbox to determine my position. Being able to trade things wireless over the internet will finally give me a reason to turn on my DS again. _______ http://biz.gamedaily.com/features.as...AIL_ADDRESS%3E Tuesday, May 10, 2005 Wi-Fi gaming IGN to Bring the Nintendo DS Online More details about Nintendo's online plans for the DS have emerged as they have selected IGN's GameSpy technology to help create the handheld's online infrastructure. Nintendo will not charge anything extra for the online service, which is slated to launch later this year. Animal Crossing DS and other online DS titles are currently in development. More within... [Update: we speak with IGN] Update: Following the announcement, we caught up with IGN Entertainment's Vice President of Marketing, David Tokheim. The brief Q&A follows below. GameDAILY BIZ: So how did this partnership come together? Did Nintendo come to you or did you guys propose the service to them? David Tokheim: We've been working together with the shared vision of a new portable gaming network. We're honored to have the opportunity to move into the handheld space with a partner like Nintendo. BIZ: Why do you think they partnered with IGN Entertainment instead of just creating a network on their own? DT: By partnering with IGN Entertainment for their in-game technology, Nintendo can do what they do best - make great games. As you know, we are seeing a major change in the game industry when it comes to middleware. All software used to be custom created for every game. Today, the increasing move to middleware is allowing developers and publishers to focus on creativity and gameplay. Additionally, as development costs spiral, anything that can help save money and speed up time to market is a good thing! BIZ: How much input do you have in Nintendo's online plans when it comes to features like friends lists, etc.? What can you tell us about the matchmaking, anti-cheating measures or any other possible features the DS online network will offer? DT: I'll let Nintendo comment on their online plans. Our role is simply to provide and host the enabling technology that will empower Nintendo to create a seamless online gaming experience where gamers can find friends to play with and compete against. BIZ: Some would argue that IGN's partnering with Nintendo presents a conflict of interest for editorial. What do you say to that? DT: IGN Entertainment is involved in the videogame industry in many ways. Although gamers best know us for our editorial content and services, we have other areas of business that we are involved in -- one being our publisher services group that creates amazing In Game Technology Solutions for publishers. Most online gamers will recognize this by the "powered by GameSpy" brand that they see on the back of their online games. In fact our technology is currently in over 300 games on both the console and PC. What is significant is that we are now using our technology for the first time on a handheld device. - - IGN Entertainment and Nintendo announced today that they have partnered to create the portable gaming network for the Nintendo DS handheld that president Satoru Iwata talked about during his keynote address at the Game Developers Conference. Nintendo and IGN say that the online service, which will launch before the end of the year, will be "extremely easy" to set up and use and that it will allow for a "seamless transition to wireless Wi-Fi gaming." Powered by GameSpy According to the agreement, Nintendo will utilize IGN's GameSpy technology to enable Nintendo DS gamers across the globe to link up and play one another, whether using a wireless connection at home or a hotspot at any public venue. This also marks the first time that IGN/GameSpy will be working with portable games, as the technology up to this point has largely been used to power online PC titles and also some console games. [ "Accessing the service will require no added Nintendo subscription charges, whether users hook up using a home broadband Wi-Fi connection or access a Wi-Fi hotspot at a coffee shop, library or elsewhere," Reggie Fils-Aime, executive vice president of sales & marketing, Nintendo of America ] "We're excited to bring the technology that powers more than 300 PC and console video games to Nintendo's innovative wireless platform. Now developers can easily and confidently add advanced matchmaking, community and other multiplayer services to their Nintendo DS games," commented Mark Stieglitz, general manager of IGN Entertainment's GameSpy Technology Group. "We're honored that Nintendo is choosing IGN's GameSpy as their middleware partner, and look forward to a very long relationship." A number of DS games will be playable online when the service launches later this year. The only title confirmed so far, however, is Animal Crossing DS, which is scheduled to ship on November 21. Nintendo said that several other titles will be unveiled in the next few weeks, and the company undoubtedly will go into much greater detail on those games and the DS's online plans in general at E3 next week. Play DS online anywhere at no charge Reggie Fils-Aime, Nintendo of America's executive vice president of sales & marketing, says that Nintendo DS gamers will feel just "as if they were playing with their friends in the same room." And DS owners won't have to pay anything extra in order to play online. "To realize this simple and seamless transition to Wi-Fi gaming, we're partnering with one of the leaders in the multiplayer gaming world. Accessing the service will require no added Nintendo subscription charges, whether users hook up using a home broadband Wi-Fi connection or access a Wi-Fi hotspot at a coffee shop, library or elsewhere. It doesn't get any easier than that," adds Reggie. Although Nintendo won't charge anything, it's possible that certain titles from third-party publishers could come with nominal fees, particularly for online RPGs or for downloading extra content. At the moment, though, no third parties have discussed their online plans for the DS. Nintendo thus far has sold over 5 million DS units worldwide, and with a solid online strategy and an attractive price point of only $150 they hope to remain at the top of the portable games market. Sony's PSP, which is also capable of Wi-Fi play, has shipped (but not necessarily sold through) close to 3 million units. http://www.gamespot.com/news/2005/05...s_6123887.html Iwata warms up on topic of DS hot spots DS users will go online at home or on the road; Nintendo games to be free, but third parties may charge for the pleasure. Back in March at the Game Developers Conference in San Francisco, Nintendo president Satoru Iwata revealed that his company was planning to launch an online service for the Nintendo DS handheld gaming console. In a recent comment to Japanese site Impress GameWatch, Iwata revealed some additional information about the service, which Nintendo plans to launch later this year. "Since we are hoping to make this a widely used component of the system, we have decided not to charge monthly fees for our games using the service," Iwata said. "However, in order to encourage third-party software makers, we do not plan on banning monthly subscription fees. We will be establishing a subscription system in which users will not have to worry about being charged without their knowledge." Aside from connecting via Nintendo's "hassle-free" hot spots, Iwata revealed that users will also be able to connect to Nintendo's online service from home, as long as they have a Web connection and a Wi-Fi router. He said set up "won't be too troublesome," as long as a Nintendo-approved router is used. Iwata did not reveal whether Nintendo plans to offer a branded router of its own. As for the number of hot spots that Nintendo plans to set up, Iwata didn't mention specific numbers for North America, but he did reveal that in Japan, Nintendo currently plans to set up access points in more than 1,000 locations. He added that the official name of the online service will be announced at E3. |
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