I'm trying to figure out a problem when i start a game that uses DirectX. The game originally was written for Dx5 but i have 9.0c on the machine here. The game in question allows for up to 10 people, however if i'm the host, when i do have 10 people immediately as the game starts 6 people are dropped.
I noticed the problem after switching from a "cable && cable modem" running a software firewall, for the "wireless && cable modem" and no firewall. With the cable from the PC to the cable modem i could host 10 people with no problem. I'm certain i have all the DirectX ports open i have them memorized

2300->2400, 6073 && 47624, all for UDP & TCP...
As for hosting, i'm hosting behind the firewall, for a while i tired putting the machine in the DMZ and there was no change in behavior, i simply can't get more than 4 people into a game.
As for the versions here they are if it helps:
Broadband Network Utility software 2.0.0.638
Wireless PCI Adapter (MN-730) driver 3.20.26.0
Wireless Base Station (MN-700) boot firmware 2.0.8.333
Wireless Base Station (MN-700) runtime firmware 2.0.8.333
My configuration is: WinXp Pro (Sp1 w/all know hotfixes), Wireless mode is 128-bit encryption, and only the 'g' mode (not mixed). I've also run with no encryption, thinking that might have been adding some latency and might have caused some issues but nothing changed with or without encryption.
Any suggestions would be appreciated.
Thanks in advance.
dan d