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Hacking ideas?

 
 
Turner
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      01-04-2007, 10:17 PM
Hi there!
I have thought of a very nice game that is perfectly suited for a
hacking game. It's an abstract hacking game, so it will not teach how
to hack. It will teach what hackers can do to get inside a host (such
as brute-forcing SSH, etc...).

I don't want to tell about the game more than that because it's
really original. I'm sure people of all levels of knowledge would have
some fun with it (10 mins at least!).

I used to really be into computer security and I could have made the
list of ideas myself, but that was 2-3 years ago, now I'm way behind and
that's why I might need the help of somebody here.

Currently the game development team consist of me (C++, OpenGL,
Networking), and graphics will be done by a friend of mine. I'm willing
to put contributions in the credit page fo'sho! And at last the game
may be freeware or shareware and I wouldn't ask for more than 5-15$us.

The principle I wish to follow is to compromise a host, penetrate
inside. There is no magic wand to do so and sometimes, some things
needs to be done by hand and after you can use your exploit
successfully, etc... Here's the current strategy:

1) Portscan host completely
2) Dig into a given port to examine it (ie port 80, searching for
bugs, login-prompts, etc...)
3) Engage an exploit (think about the exploits as automated scripts,
like for script kiddies, in the game you will be developing your own (or
upgrading existing ones))
4) Once inside (have i skipped steps here??), attack the security
processes (anti-virus, intrusion detection systems, the human's eyes:
top, ps, ls, etc...)
5) Make yourself home (backdoors, etc), the host is owned!

I'm sure I skipped a couple steps in this list, that's why I need your
help, there is also the fact that I didn't want to send a huge "wall of
text" to the group! I'll try to setup a wiki on a host I "own" (hehe)
so any of you will be able to add, correct, etc...

One last thing: some people might say: "We've seen that game already,
it's called Uplink". Well, yea, again, I don't want to spoil the game
too much, but in uplink you play a human trying to work for an
association. In the game I'm thinking about, you are not a human (not
really an AI either... and hehe, not an alien don't worry!).

Here, I'll setup the page now and reply to this thread once I have a link.

Thanks,
Turner
 
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Turner
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      01-05-2007, 12:56 AM
> Here, I'll setup the page now and reply to this thread once I have a link.

There we go:
http://turners.stikipad.com/dev/

I turned off the page edition on the wiki for now. You need to become
an author to do that, so if you want to, just send me an email privately
and I'll set that up for you. In the meantime, there is a discussion
place at the bottom you can use to post new ideas or critic some ideas
already there.

Thanks in advance,
Turner
 
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