Due to the next ( that that KB )
"All logical drive, logical printer, and transport level connections
combined from a single computer are considered to be one session; therefore,
these connections only count as one connection in the ten- connection limit.
For example, if a user establishes two logical drive connections, two
Windows sockets, and one logical printer connection to a Windows XP system,
one session is established. As a result, there will be only one less
connection that can be made to the Windows XP system, even though three
logical connections have been established." that not only SMB connections
but winsock too , but I didn't check that too ( have to bother 11 buddies
for that

)
Arkady
"William Stacey [MVP]" <(E-Mail Removed)> wrote in message
news:(E-Mail Removed)...
>I saw this little line at the end of that article:
> "Per development: The connection limit refers to the number of
> redirector-based connections and is enforced for any file, print, named
> pipe, or mail slot session. The TCP connection limit is not enforced, but
> it may be bound by legal agreement to not permit more than 10 clients. "
>
> So from my read, this does not apply to sockets, but to redirector-based
> connections. Is this true? Easy to test, but have not done so myself.
>
> --
> William Stacey [MVP]
>
> "Arkady Frenkel" <(E-Mail Removed)> wrote in message
> news:%(E-Mail Removed)...
>> Additionally , as a server ( listen socket ) you can have 10 accepted
>> connections in XP ( look at
>> http://support.microsoft.com/default...b;en-us;314882 )
>> Arkady
>>
>> "William Stacey [MVP]" <(E-Mail Removed)> wrote in message
>> news:(E-Mail Removed)...
>>> Each socket must be unique by 4 values:
>>> IP Local, Port Local
>>> IP Remote, Port Remote
>>>
>>> When the listener accepts a new socket, it fills (among other things)
>>> that socket object with those four values. That means no other socket
>>> can use those same values, at least one must be different. So the same
>>> client can not connect to the same server and port using the same local
>>> IP and port. Clients normally get dynamic ports so that allows a client
>>> to connect to the same server/port more then once. On the listening
>>> side, when you try to listen to the same IP and port more then once, you
>>> get an error unless you allow duplicates which is another can of worms.
>>> HTH
>>>
>>> --
>>> William Stacey [MVP]
>>>
>>> "0to60" <holeshot60_nospam_@yahoo.com> wrote in message
>>> news:(E-Mail Removed)...
>>>>I have a question about socket programming in general.
>>>>
>>>> Exactly what happens behind the scenes when I one socket connects to a
>>>> different socket in listen mode? Using the dotnet framework, I create
>>>> a
>>>> socket, bind it to a port, put it in listen mode, and then n sockets
>>>> can
>>>> connect to it. The code:
>>>>
>>>> Socket newSocket = listeningSocket.Accept();
>>>>
>>>> returns a socket. I can communicate on newSocket, and listeningSocket
>>>> goes
>>>> back to listen mode. Is newSocket using the port that I bound
>>>> listeningSocket to? If 5 clients connect to listeningSocket, and you
>>>> check
>>>> the remote endpoint on each of them, they will all point to
>>>> listeningSocket's IP address and the same port. The 5 resulting
>>>> newSockets
>>>> local endpoint properties all show the same port that listeningSocket
>>>> is
>>>> bound to. Can many sockets all use the same port?
>>>>
>>>> If this is the case, how come when I try to manually bind a some other
>>>> socket to the port that listeningSocket is listening on, I get a "port
>>>> in
>>>> use" error?
>>>>
>>>> So what happens behind the scenes? Does the newSocket use the same
>>>> port
>>>> that listeningSocket is bound to? Or does it newSocket get "assigned"
>>>> a
>>>> free port by the WSA code wrapped by the Socket class? When I check
>>>> newSocket's local endpoint property, it says the same port that
>>>> listeningSocket is bound to. How can multiple sockets be using the
>>>> same
>>>> port?
>>>>
>>>>
>>>
>>>
>>
>>
>
>