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Clear Corporation Clear CLWR wireless Internet service provider ISPbilling customer review

 
 
John Doe
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      10-06-2011, 01:17 AM
alexd <troffasky hotmail.com> wrote:

> John Doe (for it is he) wrote:
>
>> Something I don't understand is people complaining about 100 ms
>> being high latency. As a real-time strategy gamer, 100 ms is
>> great.

>
> Relative to fiber, cable or even DSL, 100ms is high.


Says who?

A ping of 100 ms might be high if you live in a small European
country with joiners a few blocks away (on the other side of
town). A ping of 100 ms is excellent to an avid online gamer, like
someone who plays across the United States and across the pond. I
have used cable and DSL, and I have been online gaming since
America Online's Multiplayer BattleTech. I have played first
person shooters, mainly Descent and Tribes. I began acting as host
for real-time strategy (RTS) in WarCraft 2, and consistently
thereafter for 15 years. In the lobby, joiners regularly ask "What
is my ping?" I explain "Ping is like distance..." so they can stop
asking that question. Like one of those people, anybody who thinks
that 100 ms is high for gaming probably doesn't even know what
ping is. Either that or you aren't an avid gamer. Pings usually
range from about 60 to 400 (and beyond). For real-time strategy, I
usually want joiners with no more than 250. One hundred is
excellent for RTS.

> Relative to other wireless last mile tech, 100ms is good.
>
> --
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You are spreading nonsense.
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> From: alexd <troffasky hotmail.com>
> Newsgroups: alt.internet.wireless
> Subject: Re: Clear Corporation Clear CLWR wireless Internet service provider ISP billing customer review
> Followup-To: alt.internet.wireless
> Date: Wed, 05 Oct 2011 18:40:02 +0100
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John Doe
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      10-06-2011, 01:08 PM
After 24 hours, some outrageous numbers around my state.

http://www.speedtest.net/result/1519936574.png

15-17 Mbps upload
1.5 Mbps download

Wireless, for $45 per month.

Seems to respond faster than AT&T DSL did hear. Internet activity
seems snappier.

I might eventually be throttled, but if I get near those kinds of
speeds in the off hours, this is going to be great.
 
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John Doe
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      10-06-2011, 02:19 PM
> 15-17 Mbps upload
> 1.5 Mbps download


Reverse that
 
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News
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      10-06-2011, 02:21 PM
On 10/6/2011 10:19 AM, John Doe wrote:
>> 15-17 Mbps upload
>> 1.5 Mbps download

>
> Reverse that



Oh. No good for spammers, then...
 
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John Doe
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      10-11-2011, 03:46 AM
Looks like they are about to go into bankruptcy, another week or
two at the current rate. Sprint appears to be doing poorly too.

The Clearwire technical support forum sucks IMO. They might think
of it as encouraging free speech, but they allow way too much
noise. Some of their users are constantly whining about the same
thing over and over again. Their so-called technical support forum
looks like a huge waste dump. The moderators seem to encourage
negativity, constant repetitive negativity. I think they should
separate their technical support forum from what appears to be a
"get in touch with your feelings" forum, so those of us who are
interested in the facts don't have to wade through massive piles
of garbage.

I have always thought little of World Wide Web forum moderators.
UseNet is king, but I can see a great use for moderation over
there.
 
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John Doe
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      10-13-2011, 08:10 PM
alexd <troffasky hotmail.com> wrote:

> John Doe (for it is he) wrote:
>
>> Something I don't understand is people complaining about 100 ms
>> being high latency. As a real-time strategy gamer, 100 ms is
>> great.

>
> Relative to fiber, cable or even DSL, 100ms is high. Relative to
> other wireless last mile tech, 100ms is good.


Disregard my other reply. My excuse is that the ping times on the
speed test are different than what I'm used to seeing in a game.
I just added DSL, using the same test, DSL is much quicker.
 
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